Thursday, March 22, 2012

Diablo 3 - Everything You Need to Know


The Barbarians are one of the two melee characters in Diablo 3. And as such, they are given a great melee damage potential. By making use of abilities like Bash and Ruthless, a Barbarian can deal heavy damage and knock his foes back, while having increased critical hit chance and critical damage. And if the pesky ranged emeies try to run away and keep a long distance between themselves and a Barbarian, they are in for a nasty surprise. By utilzing the Weapon Throw ability, a Barbarian can throw his weapon from a great distance, damaging and slowing the target.

Wizards are spellcasters, adept at destroying their enemies via the use of magic spells and abilties. This makes for a very enjoyable playstyle, allowing the players to command the power of the elements with a wave of their hand. Surrounded by a horde of bloodthirsty demons? Simply use the Wave of Force skill and watch as they fly back, heavly damaged in the process. Then why not drop a Blizzard spell on top of them, to make them pay for wasting your time? There is still one standing? Seems like it's time to make use of the Electrocute ability, which grants you the power to lock a lightening bolt to an enemy and watch their health melt.

Diablo 3 Guide
The Witch Doctor class comes from the deep, vast jungles of Teganze, a rough area which presents countless dangers even without the raging demons running rampart around the world. This has allowed the Witch Doctors to lean pysical skills such as Toughness, that increase their vitality by great ammounts, allowing them to take more hits and what is more important - it gives them the opportunity to make use of the Ritual of Blood ability. This skill takes a percentage of the mana cost of their skills from health, allowing them to keep casting for extended periods of time. And with little to no resource problems, the endless armies of Zombie Dogs can rip to shreds a Witch Doctor's puny opponents in the matter of seconds.


The Monk class is adept at dealy high ammounts of damage and surviving via the use of his skills, rather than his natural sturdyness and defense. To supplement this, his skill kit offers skills like Sweeping Wind, Near Death Experience and Strenght of Spirit. Sweeping Wind is a poweful ability, that allows the Monk to sweep in a large circle, damaging heavily every opponent nearby, which when coupled with Strenght of Spirit can prove to be incredibly deadly. If this proves to be insufficient, however, and the Monk takes heavy damage, he can make use of his Near Death Experience. This ability allows him to survive a near fatal blow, healing him and recovering Spirit instead of dying.

The Demon Hunter class is a hard-trained, professional assassin of evil. Demon Hunters specialize in archery techniques, quick evasive manouvers and clever positioning to thrive on the battlefield. They possess many abilities like Strafe, Focused Discipline and Years of Training, that benefit their playstyle. When making use of the Strafe skill, a Demon Hunter will shoot a massive volley of arrows at random nearby enemies, while running. This is backed up by Years of Training ability, that increases all damage dealt by the Demon Hunter when using Discipline based skills. Furthermore, the Focused Discipline passive ability reduces teh cost of all Discipline based skills, creating a wonderful synergy.